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Low-Poly Spaceship, with the details created in textures, for use in a scene of warring spaceships.

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Superhero model created in 3Ds Max, textures created with Quixel’s nDo and dDo

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Sly Cooper Safe by sentoki on Sketchfab

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Bipedal rig and controls ready for animation, created in 3Ds Max.

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3D scale model of a cannon created in 3DS Max. Cannon by sentoki on Sketchfab

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These cartoon pets were designed for Mon ami Limited as part of their shop promotion and advertising.

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3D model created in tribute to an iconic video game that we all know and love.

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FreeStyle Games GameJam: we created a demo for Rupture, a sci-fi multiplayer shooter game with base building elements, using Unity. Fulfilling an Artist role I created 2D and 3D assets.

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CD Player animation

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FreeStyle Games GameJam: we created a demo for Rupture, a sci-fi multiplayer shooter game with base building elements, using Unity. Fulfilling an Artist role I created 2D and 3D assets.

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I Love the Corps graphic design for Christopher Dean’s military sci-fi horror roleplaying system. Visit http://ilovethecorps.com for more!

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Cover design for Tom and Jazz’s BIG Adventure book, a children’s book that I wrote for my nephew.

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I Love the Corps graphic design for Christopher Dean’s military sci-fi horror roleplaying system. Visit http://ilovethecorps.com for more!

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A conceptual digital painting.

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FreeStyle Games GameJam: we created a demo for Rupture, a sci-fi multiplayer shooter game with base building elements, using Unity. Fulfilling an Artist role I created 2D and 3D assets.

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Observational study: digital painting, with watercolour effect, of my two pet Lovebirds.

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This model was created and UV Unwrapped in a 48 hour challenge to simulate the pressure of the industry. The texture was created in a further 48 hour challenge. Ballista by sentoki on Sketchfab

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Oisin the Deer was designed as a mascot for Warwickshire Market Hall Museum for use on social media websites and is featured on their twitter page.

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3D model of some Doric Ruins for an undersea scape,

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Concept artwork and model sheet for a sea monster character, in preparation for 3D modelling.  

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Deep Sea Diver model created using Autodesk 3Ds Max.

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I designed these cartoon characters as part of a Train2Game’s 2010 Christmas Competition.
Within a team of six, named Wired Lemon Productions, our challenge was to create a working video game prototype in just ten days.

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WIP 3D model of The Galerider sky pirate ship from The Edge Chronicles.

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Concept work, character design and animation of a dragon and a young knight started with the exciting opportunity to be part of an independent games development company.

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The Age of Omia chronicles are a series of on-going fantasy adventure novels created by myself. Here are the Cover designs.

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The Age of Omia chronicles are a series of on-going fantasy adventure novels created by myself. Here are the insert illustrations.

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A conceptual digital painting.